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Thread Statistics | Show CCP posts - 81 post(s) |

Borlag Crendraven
Future Corps Sleeper Social Club
90
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Posted - 2012.10.04 20:36:00 -
[1] - Quote
CCP Masterplan wrote:When you've ejected from your expensive gatecamp ship, what's to stop a conveniently-placed alt-orca scooping it and insta-jumping to highsec, where it will be untouchable?
The already suggested mechanic that would prevent scooping a boat that's being targeted by something. What your current mechanic would result in, would not only be making it much more difficult to ransom someone regardless of what kind of boat they are in, but it would also make things even more inconvenient for us living in wormholes. We have no silly concord protection mechanics, we have no safe zones and that is just how we like it down here. We are fine with losing boats, wouldn't be flying T3's for practically everything we do if we weren't. However making it increasingly more difficult to even try and save our pods, by removing the eject trick will have much more severe consequences. I'd be willing to bet that a huge portion of the userbase suffer from the same problems of having system lag at the time of destruction of their boat, even if mail/notification blinking and notices are turned off. That would essentially take us out of the play for what could be the rest of the day, unless a known space connecting wormhole is available of course.
If it came to that, I wouldn't care that much about the skill point loss either, heck you could even tie it to the ship loss, afterall even now I still get a lossmail for every single Proteus I lose regardless of whether I jump out in time or not. Surely this indicates that even after jumping out of the said boat, I still have (or rather had) ownership of the said boat, which in return could be linked to your SP loss code. |

Borlag Crendraven
Future Corps Sleeper Social Club
93
|
Posted - 2012.10.05 20:54:00 -
[2] - Quote
Reticle wrote:Andski wrote:Reticle wrote:I haven't seen an answer to this yet:
Are in corp ganks still retribution-less? Give them a useless role so they can't drop corp and kill them? Yes. Give an in corp ganker 24 more hours to wreak havoc. That makes perfect sense.
You have it backwards, that gives the corp 24 hours to repeatedly kill the sucker. |

Borlag Crendraven
Future Corps Sleeper Social Club
93
|
Posted - 2012.10.05 21:42:00 -
[3] - Quote
Reticle wrote:Borlag Crendraven wrote:Reticle wrote:Andski wrote:Reticle wrote:I haven't seen an answer to this yet:
Are in corp ganks still retribution-less? Give them a useless role so they can't drop corp and kill them? Yes. Give an in corp ganker 24 more hours to wreak havoc. That makes perfect sense. You have it backwards, that gives the corp 24 hours to repeatedly kill the sucker. You mean the guy who won't be flying anything worth killing after awoxing an entire mining team with no repercussions of any kind? Or did you mean that repeatedly killing a noob ship would somehow be cathartic? Assuming of course that he isn't someone who had roles, dropped them, and thus has No New Roles set? All the while with the ability to shoot more corp members without repercussions. Genius, you are not.
If you are unable to provide the retribution with the tools given to you, how is that my fault? Sigh...miners. |

Borlag Crendraven
Future Corps Sleeper Social Club
94
|
Posted - 2012.10.08 11:33:00 -
[4] - Quote
Traidir wrote:From the chart: "Disrupt another player's warp with warp disruption bubble" in "other sec" causes pvp flag There are two potential problems with this. TheMaster42 has pointed out one possible one. TheMaster42 wrote:So will the PvP flag appear on your screen when you INITIATE warp and are going to get pulled in by a drag bubble (so you can cancel your warp in response)? Even if the flag is not applied until the ship reaches the bubble, because the flags are now visible, a bubbling ship will know when an incoming cloaked ship has been affected by his bubble. I.E. You've turned them into limited tech 2 cloak detectors....
Chances are the it's tied to the person actually trying to warp from inside the bubble, similar to how bubbles get you on killmails. |
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